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Add a "De-Processor" to help with item stacking

A

A lot of people are seemingly upset about the inability to stack items, causing a lot of inventory management issues. I really liked the way it works, coming from the first game where that was a similar issue. It makes hoarding materials a lot harder. But a possible solution, while still making it very difficult to go out and grab a million titanium all at once, would be to allow people to De-Process the ingots back into their original form. It takes time to process them and should take time to de-process, and importantly can’t be done while out exploring, but allows people to hold ~3x the amount of materials.

7 days ago

Explain to me why raw titanium ore should have more uses then a processed titanium ingot?!?

Instead i really think we need a system that allows to use ingots as a replacement for raw materials (naturally with properly reduced costs since 3 titanium = 1 Ti ingot). the player must be able to switch between what material (ingot or ore) to use but the default would be to take the raw material fist and use ingots if not enough is available.

that helps the invenoty in a better way since an ingot becomes basically 3 stacked ores, while making it convienient to use since you do not need to explicitly go to a De-Processor to undo it - it’s converted automatically when you build of craft instead! https://subnautica2.nolt.io/12317

6 days ago