
I understand the message of not killing, and i know its all people are posting about. This, however, is a survival game at the end of the day. Furthermore, no-kill just makes the creatures straight up boring. With the reaper, you can run away or you could choose to face it and it felt kind of epic. With the leviathans in a no-kill game, i can see myself just seeing it from afar and thinking “ok different way i guess” which is just so boring. I want to face down the collector as an equal.
Also, not being able to damage anything removes the urgency of survival. If i can afford to not kill anything, the situation must not be very dire. It makes everything low-stakes.
At the very least, please add a punishment for killing things. Its better than no-kill.

creatures*

In real life you would never face a Leviatah… but finding a way to killing a Leviatah is more interesting than just going in the knife. Leviatah are true bosses of the ocean