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Saved prescaled components (rooms, moonpools...)

Not as complex as blueprints, while still making the build proces more streamlined.
Examples:
5m by 8m moonpool
9 by 6m square room

Those sizes could be input and saved as named presets by the player

For certain base components that can be expanded it would be nice to have fixed presized components, instead of needing to nudge them slowly to the final size we want during which we might make a scaling mistakes and it just takes longer.

example usage: the player has figured out the moonpool size they need for two subs and then can later just place it in one go instead of building an initial smaller moonpool and expanding it.

While a full on blueprint system would be nice, this simple “single component” feature could be easier to implement while still giving a great benefit and could potentially be expanded later into a blueprint system

2 hours ago