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Selecting items to MOVE (in your base) causes the item to jump

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Using lockers as an example, but this applies to everything you select in your base using the MOVE tool.

Currently, you select an existing locker you want to nudge into the perfect spot, but when you select that locker, the selection (wireframe) of the locker jumps quite a ways from where the locker exists. So now you first need to physically move yourself and the wireframe back into its original position, then try to nudge it where you want it. If you then set the locker in place, and realize it still isnt quite right, you select the locker again and the same thing happens…. lather rinse repeat.

When selecting an item to move, it should change to a wireframe but stay in exactly the same spot it started. Sometimes you just want to rotate or nudge something into place, and that jump seleciton makes it needlessly more experimental.

2 hours ago