
I was playing the game when I had a thought, a game called Big Walk has backpacks and belts that you can store items on. The caveat is that these can’t be used without a second person. So, I figured we’d bring that here in a way.
First, the portable locker, when placed on a player just acts as a backpack that the user can’t access.
Second, the floodlight thing, would act similarly to the headlamp in Below Zero.
And finally, the oxygenator would, at the cost of doubled battery usage, constantly fill the wearer’s oxigen tank by 1 second every 2 seconds, with other players being able to interact with it as normal.