
I know the developers don’t want the creatures to be killable, but I think it’s important for them to bleed again when struck so the underwater atmosphere isn’t lost. When I first played and a hostile creature attacked me, I tried hitting it with my multi-tool to scare it off, but it felt exactly like hitting a rock or the ground, which felt really off. My suggestion is that creatures should bleed when hit, even if the player can’t kill them. I believe this would enhance the feeling of being deep underwater surrounded by living things, which I consider one of Subnautica’s most important aspects.

Also, fish need to react to vehicle collisions. it is very jarring right now