The game looks good, but—just like in Below Zero—it lacks greater depths. For me, the main appeal was valuing the character’s life; that’s why most players were cautious and everything felt frightening. However, because of that weird mechanic where my character is simply printed out again after death—like on a 3D printer—I lose the incentive to actually look after the character. It simply kills off a lot of great elements and really ruins the game’s atmosphere.