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Repetitive sounds from passive character mods

Sorry in advance if this has already been suggested. If that’s the case, feel free to delete this post to avoid unnecessary duplicates.

Some passive character mods produce a sound every time their effect is triggered, and these sounds can become very repetitive and annoying during normal gameplay.

For example, the mod that makes you invisible to predators while standing still produces a sound every time you stop moving. The same applies to other passive mods, such as the one that detects nearby bases.

These effects can trigger very frequently, so hearing the same sound every few seconds becomes distracting, especially when playing with headphones.

I think these effects would work better with a visual indicator on the HUD, with the sound either removed, played only when the effect initially activates, or at least given an option to disable it.

The passive mods themselves are useful; it is mainly the constant audio feedback that becomes frustrating over time.

2 hours ago