
You should get a recipe for bioscanning biomod-giving creatures, a fluid, that you craft in the processor or fabricator. You bring this to the biomod to acquire the biomod, like the original concept in Subnautica 1.

Agree.. It should be something like that, using some tool or iteracting (with food?) to get something to unlock a biomod (or for the pickable ones, bring them in) as an early way to unlock things before getting the upgraded scanner