
To me, it feels like the scanner always runs out of battery super quickly, and on the other hand, the habitat builder can be used for such a long time. I just finished my megabase (it’s not insanely huge) and I maybe charged it once. I think the scanner should lose battery slightly slower and the builder should lose energy a bit faster
TLDR: Decrease and increase the battery drain rates of the scanner and habitat builder, respectively

Agreed. I feel like constructing things should be way more energy intensive then scanning.