
Update Idea 3 — PDA Visual
In this update, I would like to suggest improving the PDA’s animation and overall presentation.
One of the things that made the first Subnautica more immersive was the way the PDA was presented. Riley would physically take out the PDA before accessing the inventory, information, and its other functions. This made it feel like an actual piece of equipment that the character was using instead of just an interface appearing on the screen.
It would be really cool if Subnautica 2 had a similar animation. The character could physically take out the PDA, open the device, and then access the inventory and its other functions.
Small animations could also be added to make using the PDA feel more natural during exploration. This would give the device more personality and make it feel like a real piece of technology that exists within the game world.
I believe this change could greatly improve immersion, especially because Subnautica is a game focused on exploration and discovery. Small details like this can make the world feel more believable and help the player feel like they are actually part of it.
There would be no need to change the PDA’s current functions. The main idea would simply be to improve its presentation and animations, making it feel more physical and integrated into the game world, similar to how it was in the first game.
This is just my personal opinion, but it is something I would really love to see in the game.
I would really appreciate it if you could include my username if you decide to implement this idea.
Username: K1lluaZ

like my idea for a PDA? https://subnautica2.nolt.io/15499

Yes, but I added details and also took inspiration from other comments I saw.

Only issue is that in lore the pda is a chip in your brain, but ohterwise I like this idea

Yeah, I didn’t notice that, but I still think it would be pretty cool lol.