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Threat Sense - Visual rather than audio?

Would it be possible to change threat-sense, or have a second version of it, that works visually, rather than audibly?
Currently if you’re in a base in an area where hostile creatures (or, indeed just out in the world sometimes), the constant click-creak noise is somewhat frustrating.
Something akin to a little red glow in the direction of a threat, growing brighter as the threat gets closer might be cool as a slightly less annoying option..?

2 hours ago