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Add a headlamp for hands-free lighting

I think the flashlight would work much better as a headlamp.

Having to dedicate an inventory/tool slot to a flashlight can become annoying as the game progresses, especially when you need to use another tool while exploring dark areas.

I think we could have a dedicated equipment slot for a head-mounted light, separate from the main head equipment such as the diving mask or rebreather.

The player could equip the flashlight as a headlamp and toggle it on and off with a keybind. This would let us keep both hands available for tools such as the scanner, while still having a proper light source.

I think this would be a great quality-of-life improvement and would make exploring dark areas much more comfortable without removing the usefulness of the regular flashlight.

12 hours ago

yeah, and if decided to keep the flashlight item, to make it not completely pointless, headlamp could be unlocked/obtained much later in story

11 hours ago

I would prefer a situation like in BZ, where you can unlock a headlamp later in the game.

11 hours ago

I agree that a headlamp could be introduced later in the game, but I don’t think it needs to be a completely separate item.

Personally, I would prefer using the existing flashlight.

The flashlight could have a dedicated equipment slot in the PDA. When placed in that slot, it would function as a headlamp instead of being held in the player’s hand. It could then be turned on and off with a keybind while keeping both hands available for other tools.

This way, we wouldn’t need several different flashlight items, and the existing flashlight would still have a purpose. It would simply gain a second way of being used later in the game.

11 hours ago

The worklight?

5 hours ago