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Tools quality of life

S

The sonic resonator and other tools are really interesting to discover, use and upgrade. However some tweaks would make them more enjoyable and smoother. I write the opinion of 4 players playthrough of the entire EA.

  • 1st : the charging punishment. When you miss the timing of waiting until the end, the charging bar refreshes entirely, making you wait for a full charge again. It is not that big, but when you megabuild, it happens way too much during farming. Maybe use it as a charging bar that decharge progressively instead of instant. It would make sense too for such a powerful technology.
  • 2nd : the upgrade downgrade. After the upgrade of ancient technology, the sonic blast become kind of a projectile and by so, remove the possibility of pushing stunned fish. It was really often used on hammerhead, to temporarely push them into underwater streams.
  • 3rd : the one vehicle several players : it was sadly way more interesting to build 4 tadpoles and a big moonpool than using one for several players. It is mainly because we can literaly do nothing as passengers. Maybe granting the possibility to use tools (repair tool, sonic detonator, scanner, flare) would be a first. Some specific mechanic as latching someone with a cable as for spaceship repairs, could make it more interesting too.
  • 4th : please assign a key to unequip any tool, to have our hands free.
6 days ago

charging a resonator blast felt punishment enough to me. I agree on the tadpole thing though.

also, you are able to unequip any tool with H. I set its secondary binding to E so it matches subnautica 1

6 days ago

I recommend suggesting one thing at a time so it’s easier to get likes (if someone doesn’t like one thing they’re not gonna like the post)
great ideas tho

3 days ago