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Outcrops vs. Plain Ores

I understand why the ore-containing outcrops in SN1 and BZ have been replaced by plain ores in SN2 – the RNG could feel a bit malicious at times. And of course there’s the in-game explanation of the water being full of dissolved metals, which sometimes precipitate out.

However, I preferred the style of the outcrops over ores just lying around everywhere. Right now it feels a bit like Planet Crafter – which is a very good game in its own right, but it is a different, more simplistic style than Subnautica. It feels a bit like the game is exposing its underpinnings, shouting “Resources! Get yer resources here!” rather than the resources being a natural part of the world.

I’m not suggesting a return to the old RNG system, but I’d at least like the ores covered with something. Limestone over quartz, slate over copper, etc. Just to avoid the “game-y” feel of resources just lying about everywhere.

(Of course I mean just the single ores. The larger chunks are fine, as they were in SN1 and BZ.)

8 days ago
1

Outcrops were native to 4546b, not Proteus

8 days ago

Fully agree, rn the resources really scream “useful video game item! Come pick me up!” rather than being natural extensions of the world we’re in

7 days ago
2

I think the resources would fit the world better if they weren’t so out of place in their surroundings. If they blended with the terrain a bit better and just looked like natural deposits it would feel way nicer

7 days ago
3