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Coral Crab Base Bug

Hello!
Playing the new Buddy system update on the Experimental Build, having lots of fun, but I noticed something when building my base over by the start of the Coral Crab Graveyard. Particularly, it’s on the edge right before the Collector Leviathan Trench.

Coral Crabs don’t turn around in the presence of bases. In fact, they cease all behavior and will alternate between standing and their “in shell” form because they have nowhere else to go.

This causes base-building conflicts with their models poking through the side. Preventing placement of bases.

I’m not entirely sure how someone would solve this problem, but maybe it would be a node that the Coral Crab AI checks for if it’s in their way?

ex. If: Base present in path = True : Turn around and backtrack path

This is a simple statement, and I doubt the problem is that simple, but if a crab were to wander up to the side of a base, it outright prevents certain construction. Leaving players to either have to move their stuff, (Which is a bit difficult as is with how early base building can be) or, they’re left having to relegate a place for “This is where the crab leg that clipped through the wall is.”

14 days ago
M

this is not a bug report forum, you can use the ingame feedback menu for that

14 days ago
2