I think more encounters with bloom parasites would add more excitement.
We already have the tools to deal with non-killable predators and killable parasites. Booth attack us.
By adding more in size, variation and frequency, the player would be able to have more traditional video game fights (with the player being able to “win the ground”) next to encounters, where the player ultimately have to distance oneself from the scenery.
Its already ingame, hence my suggestion.
Several parasite variations would also be interesting to scan/identify.

It’s in development still, I’m sure they’ll add more as they go
yeah i agree, i just wanted to point it out, that this would boost a specific aspect, some players might like as well.