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make all creatures more important/relevant

R

To boost excitement due to excluding lethal combat or just in general:

They could offer certain ressources, like a creature does something what we can observe (interesting!) and we gather the sub products of whatever they do.

Or feeding X, get Y loops.

AI states; aggro, stunned, curiosity, … where is fleeing away 200ish meters?
It would boost fairness and to uphold a plausible economical part of coexisting with predators, without a lethal ending caused by a human.
Especially little predators need to have at least to look like, that they could in fact fear the player.

Predators could have a (still close but out of trigger sight) secondary territory and the player should be able to influence that it moves there.

Or feeding X makes it chill for several minutes. Especially for medium sized predators. A decoy in form of a special food they like perhaps.

Long story short, please make all creatures important, interesting AND relevant, thats urgently missing imo.

3 hours ago