To boost excitement due to excluding lethal combat or just in general:
They could offer certain ressources, like a creature does something what we can observe (interesting!) and we gather the sub products of whatever they do.
Or feeding X, get Y loops.
AI states; aggro, stunned, curiosity, … where is fleeing away 200ish meters?
It would boost fairness and to uphold a plausible economical part of coexisting with predators, without a lethal ending caused by a human.
Especially little predators need to have at least to look like, that they could in fact fear the player.
Predators could have a (still close but out of trigger sight) secondary territory and the player should be able to influence that it moves there.
Or feeding X makes it chill for several minutes. Especially for medium sized predators. A decoy in form of a special food they like perhaps.
Long story short, please make all creatures important, interesting AND relevant, thats urgently missing imo.