Sorry, we don't support your browser.  Install a modern browser

Position lights for Tadpole

The lights of the tadpole are implemented very “vacuumy” i.e. with almost no atmospheric scatter. To be clear, I’m completely fine with that, lights with realistic underwater light cones would be extremely annoying, as I, hobby diver that I am, can definitely attest.

However, that QoL adaption makes the Tadpole very difficult to spot even from a few meters away, even with the lights fully blasting. Position lights of some sort would help the matter greatly. Of course we do have the signal system, but for immersion’s sake, I’d still want an “old-school” solution to the problem.

My suggestion would be to adapt the lighting schemes used in aviation and wet navies like this: Red and green position light visible 120° off the centerline, one white light in the back, visible 60° to either side of the centerline, one strobe each on top and bottom. Please also provide a function to switch those lights off for silent running - and punish players that forget to turn them off. Flashing lights are notorious for attracting critters of all kinds.

8 hours ago

The flashing lights being notorious to attract things will be a good horror aspect

4 hours ago
1