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More Text Allowed In-Game Feedback

While I understand that the devs want the in-game feedback to be short and to the point, I frequently find it difficult to be specific without using up half or more of the available space.

For example, I’m frequently reporting mismatches between the voice-overs and the text. In order to get to the feedback, I have to close out the databank – so the accompanying screenshot does not show the log or databank entry that I am reporting. Then I have to include some text that identifies which one I’m talking about, or the feedback would be useless. Often, this leaves little space to describe the error.

We simply need more space for the in-game feedback. I promise not to blather on and on.

2 days ago