
Having to stop and read other people’s dialog seems out of place, and it takes time away from exploring to have to stop and read descriptions about things.
– Have all logs and databank entries be voiced. The world is huge and it passes time to learn about a conversation or a thing you picked as you are moving from one location to another, or while you are building a base, or while you are searching for a resource. I was stuck on a few parts that I’m sure were in the lore, but I didn’t read much because I was exploring or crafting, all while I was wishing I could just have NoA read things in my databank to me, or hear how the conversations of those before me played out.

I believe some of the later audio logs don’t have voices yet because they aren’t finished
Same reason as to why the subtitles are slightly different to what some characters are saying. Still the same point but slightly different wording
Better to have voicelines set and ready than to have voice actors record multiple takes over the course of the game as the line might need to be changed
..probably just need to wait for the devs to be sure this is what each log should be/have in it