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Improved Portable O2 Generator, and pipes?

In SN 1 we had pipes and an air pump, they were alright.
Might’ve used them a bit in the first few hours of gameplay, then they’re pretty obsolete unless you go out of your way to use them again.

In SN 2 we have the Portable O2 Generator, it’s alright.
Better than the pipe network, but still not very versatile- given Tadpoles exist.

My brain cooked (and mildly burnt) an idea!
What if we mashed pipes and portable o2 gen together?

You can use the o2 gen as is, no changes there.. but, maybe it can be improved?
What if keeping it attached to either your Tadpole, or to a base’s wall rack (exterior), let it produce o2 without draining power?

So you’d have it generate o2 while transporting it wherever in a Tadpole, instead of dismantling it and rebuilding it once you’re ready to use it.

As for the pipes?
Connect pipe to portable o2 gen, pipes air
Connect o2 gen to tadpole, doesn’t drain o2 gen power

Pipes could even be connected to a tadpole’s exterior o2 emitters, if portable o2 gen kinda doesn’t matter
Maybe also allowing pipes to funnel air into an unpowered base from a tadpole/o2 gen, without needing to power the base (useful for building?)

As for why you’d need this?
Can we get more areas of the game that force us out of our Tadpoles?
Wrecks are nice, but as of right now there aren’t any that can properly put you in a situation where you’d need an o2 gen or pipes.

Larger wrecks are probably planned, so I really hope it’s designed in a way that favours an o2 gen, even if this whole pipe thing isn’t too good
Maybe even cave diving? Entrance too deep for your tadpole? pipes!

What about crush depths deeper than a max depth module, or moments when you need to dive deeper to get the depth module for that depth (I know we have this already, but it isn’t too far of a swim back to a tadpole to really matter)
In general, more moments that really lean into the fact that you’d be 100s of metres below the surface, and how paranoid and terrifying it can be.

..anyways another day another rant, goodbye!

a day ago

Any rework of the current state of the oxygen generator would be helpful, because the way it is now, it’s mostly useless.

a day ago