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Migration

Add special type of creatures that migrate/have changing habitat, these creatures could have a similiar function to how cannibal patrols worked in ‘the forest’, making players more carefull to where build bases and making them pay more attention to sound and their sorroundings. I personally were scared in my first playtrough of the forest mostly because i didnt knew when and by who i could be attacked. Subnautica 2 in its current stage doesnt have any place where you can’t feel safety and need to pay attention except the area with collector leviathan. When i was scrolling thru social media a lot of people didnt felt like being in a tottaly different ecosystems and being hunted by unknown species, they didnt felt frightened by anything too much. These creatures i think would be partialy a solution to that problem but they would have needed to be balanced on point. If any developer reads this, thank you for all your work and i cant wait for next updates!

2 days ago