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Subnautica 2: Not Just an Ocean, a Whole Planet

“I want an incredible survival game. The map of Subnautica 2 needs to have waters so vast and so deep that the possibilities for exploration feel endless. There must be a real sense of dread. When approaching the deep waters, anglerfish-like lights and eerie sounds should terrify us.

Down the line, the developers of Subnautica shouldn’t stop there; they should allow us to explore on land, outside the ocean. The game should give us the chance to discover that entire massive planet, complete with forests and deserts. Yet, at its core, the most terrifying places must still be the seas and their depths. There should also be a dynamic climate system.”

3 days ago