Enemies dont do enough damage and it kinda takes away from being afraid of them and more just annoyed by them. Marrowbreach suffers this the worst
I agree, i have only gotten halfway through the game, but every time i did the infection cleanup, it was easy to do since i could survive the bugs , they should make it so that when you sucessfully clean up the infection you dont get a stats reset, like your health, food and water bar get filled up

yeah. i want more difficulty

I’d love to see sliders; customization options for each thing. Maybe a slider from 0.5x to 5x creature damage, food drain, and water drain?