
As SN2 seems to be about a dying world without adapting, what if over harvesting a resouce demishes the resource and the player would have to “restock” the area if they want it to continue to be harvestable.
This of couse is probably only functional on the flora and fauna. You’d have to make “seeds” and I would set it to something like 2 creatures = a third every 2 mins with max of 10. Or something like that.