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More gameplay based achievements

S

first off, i know achievements are not getting added until launch, but I like when games have many achievements for all different aspects of the game. sn1 almost only had story achievements, and i dont think thats quite enough, especially cause it probably doesnt take much effort. For me for example, having something to complete after the game is played through extends its lifespan greatly. Additionally having niche achievements encourages the player to explore facettes of the game not tied to the story directly.

some Examples:
-Scan every creature
-find some sort of hidden voicelogs which add to the lore
-have every farmable food in your growbeds
-find a secret minibiome
-unlock all biomods
-reach a certain depth in the void
-eat every meal available

These would help players get more content and enjoyment out of the game and create a goal beyond the story for players who really enjoy the game and want to keep playing longer. It doesnt have to be high effort things either, justg completion goals and maybe a few secrets or easter eggs that dont require much developement effort. (Writing lore-expanding pda logs hidden in a small cave for example)

thank you

2 days ago
1