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changing how the chase music works

I feel as if more silent chases in the game are better than having the music when any large creature sees you. In my opinion, leaving the music out would make encountering leviathans way more terrifying. This is mainly because all you would hear is the roar of the creature and you get the feeling of never knowing if it sees you or not. I would love if the music was tweaked and doesn’t play until it fully does damage to you or just removing the chase music completely. Overall, I feel that without the chase music the game will feel more thrilling and leaving silent moments in the game the way they are counts for more tension. Thank you to the devs for working so hard and listening to the community’s suggestions we really appreciate it!

10 hours ago