
A flourishing growbed should attract different types of small none interactable creatures like those tiny shrimp things u see on the walls of caves or possibly slightly bigger things like everyones favourite periscopic crab.

My thinking. I was also hoping we could research some of the native life so it’s not just visual thing there is something we could make use of it: https://subnautica2.nolt.io/8257
like maybe discover that some of the plants (not yet plantable) need to interact with the Periscopic Clowncrab to make them grow.

I think this would even serve as a nice way to integrate elements of SN1’s Grav Trap in a way that feels less invasive on the environment. Different fish could have plant preferences that may attract more of them, which of course can make a base look prettier with fish around it while also serving as an easier source of grabbing food. Would love to see this idea ingame

I agree