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Able to construct Scout ray directly onto docked Tadpole despite hardpoint being in use

I just discovered a bug where if you have a tadpole dock and a vehicle constructor attached to the same moon pool, you can construct a scout ray that is automatically attached to the tadpole despite the fact that the tad pole’s attachment hardpoint was already in use by a storage crate.

I discovered this by detaching the ray for speed testing comparisons, and then getting an error when attempting to redock to it.

16 hours ago