
Audio could have a timeline on the PDA with important events LIKE creature attacks being documented by the PDA itself, and if need be, have damage exchanges in RPG style saving throw kind of roll results to generate an attack or a fumble or miss result.
Personally? I’d LOVE to see a spear chucking worm get the hicups after being shocked so it can’t spit spikes for a while, and show that as a cooldown effect in a battle log. NoA may even chime in with a suggestion or two on how to beat the animal or sneak around covertly while using the camoflage ability.